Char

CHAR: The Scorched Planet


Planetary Objectives: 5

Planet Type: Death World

Description: When the new sun of this system was birthed, The Planet Char was too close, increasing the heat too far to support natural life.

Special Rules
Super heated: + 1 to AP or strength of all heat weapons but gains gets hot rule (plasma is on a 2). Ash Storm: roll a D6 before every game   on a 4+ Ash Storm is in effect which is, play as night fight ( searchlights/nightsight have no effect) for the game however roll everyturn after the 5th on a 6+ Storm dies out. All flyers add +1 to pen table and flying monstrous creatures have -1 to fall out of sky roll.

Planet tech/power
Soul baze weapons ( ranged and melee).

Planetary Objectives

 * 1) Unknown
 * 2) Unknown
 * 3) Unknown
 * 4) Unknown
 * 5) Unknown